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APPLICATION
PLAYER
↠ Name: Ronen
↠ Age: 30
↠ Characters Played: Eliot Waugh (thegreatestproject)
CHARACTER
↠ Name: Sera
↠ Canon: Dragon Age
↠ Journal: littlepeoplefight
↠ Canon Point: After the main plot, pre-Trespasser
↠ Reserve: Here!
↠ Age: Early 20s
↠ Appearance: Image.
Sera is quite tall for an elf at about 5'9", with a nimble, athletic build. She has pale grey eyes and blonde hair, which she keeps in a short and choppy style around her pointed ears. Her face is distinguished by freckles and some natural shadows around her eyes. When relaxed, she carries herself with a swagger. Her posture and physicality become more precise when she gets angry, and more tentative when she gets nervous.
↠ Reference/History: Sera on the Dragon Age wiki
Additionally, Mel and I have agreed that this Sera is from the same "version" of Dragon Age: Inquisition as Cyril is, so she will enter with a previously-established friendship with him. Not only did Cyril readily invite her into the Inquisition when she wanted to join, he only ever showed her kindness and support: two things which had always been in short supply in Sera's life. She respects him as a leader, but also (and more importantly to her) sees him as a friend.
↠ Personality:
With Sera, it's easy to think that what you see is what you get. She's brash, immature, stubborn, and straightforward. She takes a simple approach to life, and insists that most problems could be solved if people stopped insisting they were so complicated. In addition to believing this is true, Sera walks the walk and talks the talk: whatever the setting, when a person speaks with her, they're not likely to have any doubts about her opinions of them or the situation.
While in a lot of ways, Sera's attitude toward life makes her easy to deal with, a preference for being simple and straightforward does have its downsides. Sera is an impatient person, particularly when it comes to social rituals, and she has almost no tolerance for pretentiousness (she would, for example, hate the way I'm writing this app. I can picture her snorting at my use of embedded clauses — and phrases like "embedded clauses"). She can also be prejudiced, or at least suspicious, of things she doesn't understand. This shows up the most in her opinion of all things having to do with the Fade: the realm of magic and dreams in Dragon Age. Sera recoils from the concept of walking in the Fade, or of dealing with spirits or demons, because in the Fade, nothing is the way it appears to be on the surface. Therefore, nothing about it can be trusted.
Another notable prejudice of Sera's is her opinions of elves. Really, Sera knows she's an elf, but on a certain level, she doesn't consider herself one. She was raised in a human household, away from the Dalish and the alienages, and so doesn't have any particular sense of community with other elves. She refuses to understand why elves are so obsessed with clinging to their cultural past, which in her mind has nothing to do with the present. She's definitely capable of developing friendships with individual elves — Cyril being the most notable example. But since both Sera and Cyril have some amount of issues with the way the Dalish treat their history, those friendships haven't done much to change her views.
Her sense of humor is often derided by other characters as childish. Sera isn't above making dick jokes (or vagina jokes — she's equal-opportunity in her crudeness), or laughing about funny-sounding words, or making other people look foolish by setting up humiliating or frustrating pranks for them. But even if no one else finds it funny, at least she's always prepared to laugh at her own joke — often while explaining why it's so hilarious.
Pranks aren't only fun and games for Sera. Her role as one of the Friends of Red Jenny makes her a professional troublemaker. She's skilled at picking up on rumors and whispers, always keeping both ears to the ground for powerful people who are trampling over the little guy. This is one of the places in which Sera shows her depth: she is intensely passionate when it comes to leveling the playing field for the less fortunate, even if, to her, this has less to do with being a revolutionary and more to do with making the nobles look silly. She doesn't believe a bloody fight for 'freedom,' whatever that means, would be worth the trouble — but if some ponce needs to be knocked down a peg, or a neglected servant needs a helping hand, she will step up without a second thought.
The fact that someone will always know where they stand with Sera makes her a valuable friend. Like everything else, when she decides to let someone in, she means it: even if it means pulling back the curtain on those parts of herself and her past that are more complicated than she likes to admit. She holds some lingering resentment toward the way her adoptive mother raised her, even at the same time that she's grateful for the privileges she enjoyed growing up. She also has a complex relationship to the Andrastian religion of Thedas: she was raised with it, and took it for granted most of her life, but the events of recent years have shaken her, made her believe in it more as something real. Anyone she trusts enough to confide in may get hints and glimpses of these parts of her, from time to time.
Still, Sera would argue that the greatest benefit to being her friend is that she's just plain fun. Close comrades will be invited out for drinks, or pranks, or rooftop shenanigans, and really, aren't all those things much more important than brooding over our relationship to our mothers or to religion? After all, brooding's no fun in the least.
↠ Powers / Abilities:
Rogue — The majority of Sera's skills have to do with her role as a Rogue. She is able to move with silence and stealth, can pick locks, and is skilled in fighting with a bow and arrow as well as with daggers and hand-to-hand. Of all her fighting methods, she favors arrows — preferably to people's faces.
Tempest — In addition to being a Rogue, Sera has the specialization of being a "Tempest." This means that she knows how to make and use specific types of potions which give her a boost in a fight. Tempests have a reputation for being a bit insane, given that their battle strategy involves smashing a flask against their own body, becoming engulfed in fire, ice, or lightning, and jumping straight into the middle of a fight. More information on Tempest flasks and abilities can be found here. (NOTE: I expect that the ingredients needed for creating flasks would be difficult, if not impossible, to find in the City of Sin — we can talk about that if/when Sera decides she wants to try and make some.)
"Elfy" — It's suggested in Inquisition that Sera has some latent magical ability, which manifests as a 'sixth sense' regarding magical energies. She can tell when there are magical artifacts in an area, as well as feel the places where the veil between the real world and the Fade is thin. It's also suggested that most, if not all, elves have this ability to some extent. In Sera's mind, the ability is connected to both magic and "elfy"-ness, so she has no interest in developing it any further.
↠ Languages: Sera's primary language is the common tongue of Thedas. She also knows some of the Elvhen language, but doesn't like to advertise that fact.
↠ Inventory:
2 Healing Mists
1 Jar of Bees
Mostly-used bandolier of Tempest flasks: 2 Fire, 2 Frost, 1 Lightning remaining
Bow and arrows
Clothes
↠ Reason for Playing This Character: My favorite thing about writing Sera (so far) is her dialogue: she has a snappy and playful way of speaking that's delightful to work with. I also think she'll be a good contrast to Eliot, personality-wise, and I already know I have fun playing characters with stubborn outlooks on life, because I get to see what happens when their views are challenged. In canon, Sera's already been through one series of events that messed with her understanding of the world — being brought into the City is bound to challenge that understanding further.
↠ Reason for Bringing This Character Back: n/a
↠ What is Your Character's Sin?: Sloth. While Sera will never hesitate to do what needs to be done according to her own principles, she fits in very solidly with the "spiritual laziness" definition of Sloth. She joins the Inquisition not because she wants to make the world a better place, but because she wants to get it back to normal. She has a network of contacts which spreads across Thedas, but has no desire to affect change apart from pranking the nobility. And while she isn't so pigheaded that she's incapable of changing her worldview, she'll resist it for as long as she can. As she sums it up herself: "I hate learning lessons. Makes my stomach hurt."
SAMPLES
↠ First Person:
[Audio]
Frigging — pissing — URGH! ARSE-BUCKET!
[Sera at least has the courtesy not to shout that last exclamation directly into her Network device.]
What's the point of these speedy metal boxes, anyway? Thought it was to get from one place to the other! Not to run people over! I could've been splatted!
Arse.
The transport was this shiny silver job. Weird shape. Looked like a turd. I see him again, he's gettin' caltrops under his wheels.
↠ Third Person:
Sera had made it all the way to the kitchen, recipe in hand, before it occurred to her that this might be a stupid idea.
She wasn't even sure where the kitchen staff kept half of these ingredients. She could have asked, but... she wanted to do this herself. Sort of the point, wasn't it? Although it meant they'd probably turn out crap. Maybe she shouldn't bother.
...no. No, sod that. She'd made it this far, found the recipe and got herself to the kitchen. She owed this much to the Inquisitor, some sort of... something to show him what he meant to her. What all of this meant to her.
Sera let out a determined huff of a sigh. She was going to make some frigging cookies.
Only, one of the measuring cups was missing, and was there really a difference between regular sugar and brown sugar, and how soft did the butter need to be, anyway? Still, she kept pushing. Compromise by compromise, until she'd managed something with a semblance of a batter, and dropped it into dots on a tray, and set the tray in the oven to bake.
The cookies were crap. Absolute rubbish. But when Sera swallowed the first bite, she couldn't help feeling a small sense of pride. She'd done it — she'd made them.
And they'd be better next time. Probably.
↠ Playing Sample: Log Style: Sera and Lorna at the TDM
↠ Additional Samples: n/a
↠ Notes: n/a
PLAYER
↠ Name: Ronen
↠ Age: 30
↠ Characters Played: Eliot Waugh (thegreatestproject)
CHARACTER
↠ Name: Sera
↠ Canon: Dragon Age
↠ Journal: littlepeoplefight
↠ Canon Point: After the main plot, pre-Trespasser
↠ Reserve: Here!
↠ Age: Early 20s
↠ Appearance: Image.
Sera is quite tall for an elf at about 5'9", with a nimble, athletic build. She has pale grey eyes and blonde hair, which she keeps in a short and choppy style around her pointed ears. Her face is distinguished by freckles and some natural shadows around her eyes. When relaxed, she carries herself with a swagger. Her posture and physicality become more precise when she gets angry, and more tentative when she gets nervous.
↠ Reference/History: Sera on the Dragon Age wiki
Additionally, Mel and I have agreed that this Sera is from the same "version" of Dragon Age: Inquisition as Cyril is, so she will enter with a previously-established friendship with him. Not only did Cyril readily invite her into the Inquisition when she wanted to join, he only ever showed her kindness and support: two things which had always been in short supply in Sera's life. She respects him as a leader, but also (and more importantly to her) sees him as a friend.
↠ Personality:
With Sera, it's easy to think that what you see is what you get. She's brash, immature, stubborn, and straightforward. She takes a simple approach to life, and insists that most problems could be solved if people stopped insisting they were so complicated. In addition to believing this is true, Sera walks the walk and talks the talk: whatever the setting, when a person speaks with her, they're not likely to have any doubts about her opinions of them or the situation.
While in a lot of ways, Sera's attitude toward life makes her easy to deal with, a preference for being simple and straightforward does have its downsides. Sera is an impatient person, particularly when it comes to social rituals, and she has almost no tolerance for pretentiousness (she would, for example, hate the way I'm writing this app. I can picture her snorting at my use of embedded clauses — and phrases like "embedded clauses"). She can also be prejudiced, or at least suspicious, of things she doesn't understand. This shows up the most in her opinion of all things having to do with the Fade: the realm of magic and dreams in Dragon Age. Sera recoils from the concept of walking in the Fade, or of dealing with spirits or demons, because in the Fade, nothing is the way it appears to be on the surface. Therefore, nothing about it can be trusted.
Another notable prejudice of Sera's is her opinions of elves. Really, Sera knows she's an elf, but on a certain level, she doesn't consider herself one. She was raised in a human household, away from the Dalish and the alienages, and so doesn't have any particular sense of community with other elves. She refuses to understand why elves are so obsessed with clinging to their cultural past, which in her mind has nothing to do with the present. She's definitely capable of developing friendships with individual elves — Cyril being the most notable example. But since both Sera and Cyril have some amount of issues with the way the Dalish treat their history, those friendships haven't done much to change her views.
Her sense of humor is often derided by other characters as childish. Sera isn't above making dick jokes (or vagina jokes — she's equal-opportunity in her crudeness), or laughing about funny-sounding words, or making other people look foolish by setting up humiliating or frustrating pranks for them. But even if no one else finds it funny, at least she's always prepared to laugh at her own joke — often while explaining why it's so hilarious.
Pranks aren't only fun and games for Sera. Her role as one of the Friends of Red Jenny makes her a professional troublemaker. She's skilled at picking up on rumors and whispers, always keeping both ears to the ground for powerful people who are trampling over the little guy. This is one of the places in which Sera shows her depth: she is intensely passionate when it comes to leveling the playing field for the less fortunate, even if, to her, this has less to do with being a revolutionary and more to do with making the nobles look silly. She doesn't believe a bloody fight for 'freedom,' whatever that means, would be worth the trouble — but if some ponce needs to be knocked down a peg, or a neglected servant needs a helping hand, she will step up without a second thought.
The fact that someone will always know where they stand with Sera makes her a valuable friend. Like everything else, when she decides to let someone in, she means it: even if it means pulling back the curtain on those parts of herself and her past that are more complicated than she likes to admit. She holds some lingering resentment toward the way her adoptive mother raised her, even at the same time that she's grateful for the privileges she enjoyed growing up. She also has a complex relationship to the Andrastian religion of Thedas: she was raised with it, and took it for granted most of her life, but the events of recent years have shaken her, made her believe in it more as something real. Anyone she trusts enough to confide in may get hints and glimpses of these parts of her, from time to time.
Still, Sera would argue that the greatest benefit to being her friend is that she's just plain fun. Close comrades will be invited out for drinks, or pranks, or rooftop shenanigans, and really, aren't all those things much more important than brooding over our relationship to our mothers or to religion? After all, brooding's no fun in the least.
↠ Powers / Abilities:
Rogue — The majority of Sera's skills have to do with her role as a Rogue. She is able to move with silence and stealth, can pick locks, and is skilled in fighting with a bow and arrow as well as with daggers and hand-to-hand. Of all her fighting methods, she favors arrows — preferably to people's faces.
Tempest — In addition to being a Rogue, Sera has the specialization of being a "Tempest." This means that she knows how to make and use specific types of potions which give her a boost in a fight. Tempests have a reputation for being a bit insane, given that their battle strategy involves smashing a flask against their own body, becoming engulfed in fire, ice, or lightning, and jumping straight into the middle of a fight. More information on Tempest flasks and abilities can be found here. (NOTE: I expect that the ingredients needed for creating flasks would be difficult, if not impossible, to find in the City of Sin — we can talk about that if/when Sera decides she wants to try and make some.)
"Elfy" — It's suggested in Inquisition that Sera has some latent magical ability, which manifests as a 'sixth sense' regarding magical energies. She can tell when there are magical artifacts in an area, as well as feel the places where the veil between the real world and the Fade is thin. It's also suggested that most, if not all, elves have this ability to some extent. In Sera's mind, the ability is connected to both magic and "elfy"-ness, so she has no interest in developing it any further.
↠ Languages: Sera's primary language is the common tongue of Thedas. She also knows some of the Elvhen language, but doesn't like to advertise that fact.
↠ Inventory:
2 Healing Mists
1 Jar of Bees
Mostly-used bandolier of Tempest flasks: 2 Fire, 2 Frost, 1 Lightning remaining
Bow and arrows
Clothes
↠ Reason for Playing This Character: My favorite thing about writing Sera (so far) is her dialogue: she has a snappy and playful way of speaking that's delightful to work with. I also think she'll be a good contrast to Eliot, personality-wise, and I already know I have fun playing characters with stubborn outlooks on life, because I get to see what happens when their views are challenged. In canon, Sera's already been through one series of events that messed with her understanding of the world — being brought into the City is bound to challenge that understanding further.
↠ Reason for Bringing This Character Back: n/a
↠ What is Your Character's Sin?: Sloth. While Sera will never hesitate to do what needs to be done according to her own principles, she fits in very solidly with the "spiritual laziness" definition of Sloth. She joins the Inquisition not because she wants to make the world a better place, but because she wants to get it back to normal. She has a network of contacts which spreads across Thedas, but has no desire to affect change apart from pranking the nobility. And while she isn't so pigheaded that she's incapable of changing her worldview, she'll resist it for as long as she can. As she sums it up herself: "I hate learning lessons. Makes my stomach hurt."
SAMPLES
↠ First Person:
[Audio]
Frigging — pissing — URGH! ARSE-BUCKET!
[Sera at least has the courtesy not to shout that last exclamation directly into her Network device.]
What's the point of these speedy metal boxes, anyway? Thought it was to get from one place to the other! Not to run people over! I could've been splatted!
Arse.
The transport was this shiny silver job. Weird shape. Looked like a turd. I see him again, he's gettin' caltrops under his wheels.
↠ Third Person:
Sera had made it all the way to the kitchen, recipe in hand, before it occurred to her that this might be a stupid idea.
She wasn't even sure where the kitchen staff kept half of these ingredients. She could have asked, but... she wanted to do this herself. Sort of the point, wasn't it? Although it meant they'd probably turn out crap. Maybe she shouldn't bother.
...no. No, sod that. She'd made it this far, found the recipe and got herself to the kitchen. She owed this much to the Inquisitor, some sort of... something to show him what he meant to her. What all of this meant to her.
Sera let out a determined huff of a sigh. She was going to make some frigging cookies.
Only, one of the measuring cups was missing, and was there really a difference between regular sugar and brown sugar, and how soft did the butter need to be, anyway? Still, she kept pushing. Compromise by compromise, until she'd managed something with a semblance of a batter, and dropped it into dots on a tray, and set the tray in the oven to bake.
The cookies were crap. Absolute rubbish. But when Sera swallowed the first bite, she couldn't help feeling a small sense of pride. She'd done it — she'd made them.
And they'd be better next time. Probably.
↠ Playing Sample: Log Style: Sera and Lorna at the TDM
↠ Additional Samples: n/a
↠ Notes: n/a